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Hexxmap

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Devlog

  • Version 1.2 - Hotfix
    March 25, 2026 by Steven Colling
    1
    Fixed the tile coordinate offset not properly applied to both the overlay in the map editor and in the map export. Thanks to Mobius for finding the bug... Continue reading
  • Version 1.1 - Hotfix
    March 20, 2026 by Steven Colling
    5
    Fixed a crash on startup caused by handling Windows system fonts, which occurred only on some machines. Thanks to Jonas for finding the bug. Removed dummy paths from demo map (doesn't change anything... Continue reading
  • Version 1.0 - Hexxmap released!
    March 20, 2026 by Steven Colling
    8
    After hundreds of hours and almost 2 years of development I can finally share with you my love letter to the tabletop rpg community: HEXXMAP , an editor for pointy-bottom and flat-bottom hex maps. Of... Continue reading
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Updated 16 days ago