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These tiles look awesome!! Any chance for an arctic or sandy set?

Thanks! It's on my list, but no idea if and when I come around doing them! :)

Hey Steven, I love your artwork and what you've done so far and I'm planning to use this in a dungeon and dragon type game so I was wondering if I could get your email for commissions if there's anything I would like in the pack. If I have to pay extra then its fine with me but please tell me first before you make the art because I won't always have the money on me. Thanks in advance and I'm looking forward to hopefully working with you! (my email is quinton1609@gmail.com if your interested)

Hey Monke! My email is info@stevencolling.com. If you want to commission art, we can talk about that. If you are low on funds, you can also just write your ideas here and I put them on my list, but I can't give you a guarantee then if and when I come around doing it! :)

I want to make a hex based board and in a Carcassonne style and I want to use your artwork. But I'm having issues figuring it how to design it so the pieces can fit together randomly and not always a set map layout. Any advice or suggestions?

I'm not sure if I understand correctly, but I assume you want to use the tiles without a border and that they are tiling/pattern perfectly on said border to build a continuous map?

yep that exactly it. 

The seamless tiling at the borders is not possible with this set, I fear! :( Is the tiling only a stylistic choice or is it relevant to the gameplay?

not relevant I think Iโ€™m just go with a boarder. It might work better anyway. Making it border less is just tough

Yeah! Good luck! If you want, you can post your progress on my Discord so we can all have a look! :D

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gorgeous art style!

glad you like it! :)

Hey, Steven! I really like work you done. Do you have any plans for making something  related to this hex tiles with the same style? Maybe new terrains like desert? Looking forward for new works ;)


Good luck!

Thank you very much! I'm working on new tiles, but I can't give you a time estimate, as it will take some time until I finished other work and projects! :)

Based on the name including "Regular", might we be so lucky as to see a flat-top version in future?

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Maybe! Can't guarantee, but I hope I can come around to do variations and different perspectives!

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Also hoping for flat-top tiles in the near future. Awesome work, otherwise.

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Would you make a top down grid version? Hex is wonderful, but I have a hard time creatively figuring out a way for a user to navigate it without using a mouse.

It's on my list, but I can't tell you when I come around (or if at all).

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No worries! Also I'm not too familiar with photoshop/krita. But I'm wondering, how do I remove the "gray" overlay on all of the images? I didn't realize all of the images were faded/gray. Does that make sense?

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It's the color palette, but I'm working on an alternative palette which is more saturated. Right now you could use Krita to change the colors by playing around with "Filter > Adjust > Burn" and "Filter > Adjust > HSV Adjustment".

Any update on the saturation improvements? These look great artwise but the faded look honestly strains the eyes heavily.

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No update yet, as I want to redraw everything with saturated colors and in a higher resolution instead of just color correcting them! Sorry! :(

You could put together a map and saturate it by yourself in the meantime; if you have problems with graphics software like Krita or Photoshop, I'm happy to help! :)

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Would you consider doing a set of these for outer space stuff? There's a ton of hex kit material for fantasy, but not so much sci-fi.

I'll think about it, but I'm likely focusing on fantasy in the near future! :)

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OMG YASSS some sorta space/scifi set would be awesome!!!

Hey man, I'm using these + your status icons for a game I'm working on, it's turning out well and I'm approaching a finished game. Would you be interested in working on a logo in this style for said game? I would love to contact you on Discord about this, if you have it, and I'm more than willing to pay for your work.

I'm Steven#1915 on Discord! :)

Sweet! Sent you a friend request, mine is chewy#9326 :)

Hello! This looks very nice, congrats! Your mailing list and your website don't seem to be responding though, is that normal? Cheers!

It seems that my mailing list provider (MailerLite) currently has server problems, given their recent Twitter messages. I'm very sorry, but I guess we have to wait a bit! :(

Thank you for letting me know, though! ;D

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It's a pleasure! ๐Ÿ˜‰ I really like your first Isle of Hope, and I will probably buy it tomorrow. I'm just hesitant because it feels as though you've switched to Isle of Hope 2. Do you plan to extend these tiles like you did with the second version?

And on that note, would you create some assets for winter/cold environments (for Isle of Hope 1 or 2)? I'm planning a game of Ironsworn RPG, and I'd love to use your assets!


Edit: Just realised, I'm on the second Isle of Hope, my message makes less sense ๐Ÿ˜‚

The question is: should I buy Isle of Hope 2 because you don't plan to continue the first one, or is there any hope for an extension? ๐Ÿ˜…

Hey there and thanks for reaching out! Nice to hear that you love the style. When I changed from Isle of Lore 1 to Isle of Lore 2, I was really happy with the results (the palette, finer lines and more details), so I want to stick with the second iteration for now (sorry!). Cold environments are on my list, but it will probably take some time until I'll get around. I hope that answers your question!

Heard a lot about Ironsworn. What type of environments would you like to have beyond cold variants of the existing ones?

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Since I've not yet bought the pack (will do in the day), I haven't reviewed everything that's inside. I'm guessing overlays for boats and rivers, maybe icons that could represent a traveling party or a firecamp, etc. But some stuff might already be there ๐Ÿ˜… I'm discovering the game at the same time I'm discovering FoundryVTT. Since I'm planning to do a solo run of the RPG, I will come back with my feedback if you want to :)๐Ÿ˜Š

Sure! :)

Hi Steven, this looks amazing! Thank you for your work!

Do you plan on doing similar stylized packs in other biomes, like Snow & Desert? 

Have a good day!

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Thank you very much and yes, I have a list of biomes I want to add, but I can't tell you if/when I get around to it! :)

Yeah, a wasteland/desert biome would be stellar! 

Put it on the list!

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+1 for the snow biome :D

Hey Steven, great work! You inspired me to create a new game with your assets (I'll use mostly the "standard" set with also the small characters).  I'm currently working on it.

Do you plan on adding new stuff to this collection style?

Hey Alariann, thank you for the compliment! Yes, I'm working on a bunch of new sets in this Isle of Lore 2 style! If you subscribe to my mailing list (if not already), I let you know when I release something new, together with a discount. Don't forget to post the game here when you finished it! :)

is there an option for the line thickness between the hexes... or no line at all?

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Every single hex tile has its own Krita/Photoshop source file, where the elements are put one by one, with a mask on top which deletes everything outside the hex and then on top the border. So if you go into the source files, you could hide the border and/or the mask and create your own border and/or mask on top (which is, of course, some work you had to do for every single hex source file you need). 


The image above shows the original hex (left), the hex without the border (center) and the hex without the border and without the mask (right).

For what do you need the hexes if I may ask (out of curiosity)? For Hex Kit, I wouldn't recommend thin borders or no borders at all.

Hey there Steven, just to be clear about the license: if I bought the tileset, can I use it in an opensource game project? This should fall under the non-commercial type, and the assets will be distributed together with the opensource code .

That's okay! I just don't want that people redistribute the assets themselves in a way that they would buy your project only to have access to the assets themselves, but if it's an actual game they download and play, that's fine!

So I understand that you just don't want people to resell your creation, is that it? Because putting it in an opensource game means people have direct access to the assets, like the FantasyHex tile set used here: https://github.com/yairm210/Unciv/tree/master/android/Images/TileSets/FantasyHex (I am in fact planning to use your tileset in Unciv just like this)

Of course, Unciv is also being distributed as a binary for download and play on desktop PC and Android phone.

Yes, reselling or making them available in the sense of "here are the hex tiles for your use so you don't have to pay for them" would be problematic. Being open source doesn't change much, because even if they are not open source, depending on the framework or engine, you could often still gather them from the content files anyways. I guess you don't have to dump the tiles' source files in there?

Really hoping here that people are honest enough to pay for the work I've put in if they want to use them for themselves in their hobby or commercial projects. :)

Got it Steven ๐Ÿ‘ Yes the source Krita/PTS files wont be in the source tree, only PNG. Looking forward to your units/figures pack by the way. Great works!

Thank you! :)

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Next great assets. Someday I will use them, but for now I need to learn more :) It's great to see you doing well. 

How about Loot Castle 2 :P ? 

One day! :P

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Steven, this is a great pack, looking forward to putting it to use!